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Catherine Rehwinkel

NARRATIVE
  • home
  • VIDS.
  • PERSPECTIVE DESIGN
  • WRITING
  • ITP NYU
  • DRAWN
  • ME

FUTURE INTERFACES: FINAL PRESENTATION PROPOSAL

October 1, 2015

I want to present my fourth-dimensional interface as a science-fictional scene: I will pass out screenplay pages which invite the class to engage as actor and audience.  The scene will be: 

Me as myself defending my incremental-tech interface to my (fictional) doctoral dissertation committee at MIT.  

the (fictional) incremental technology is based on a (fictionally) pre-existing technology which is: 

 a redundancy/guidance technology for commercial and military jet pilots to physically sense micro-satellite-transmitted streams of "fourth-dimensional" signals. These signals are 'tunable' to different frequencies which are mapped to different types of entropic activities and historical event streams such as: 

flocks of geese/migration pathways

high traffic areas/areas marked for non-commercial flight paths

Gult Stream edges & other weather systems

Additionally, the ghosting signal of a single high-entropy event may be sensed equivalently to a stream of billions of low-entropy.  Users (normally pilots or soldiers) can set their resolution thresholds to differentiate types of signals or just to sense every entropy stream as a continuous universal signal.  The use depends on the user's need for discernment. 

The incremental technology I will be presenting will be for pedestrian/individual consumer use. If someone wants to sense where they are most likely to have a credit card transaction on their walk through the city - that is a universal entropy signal which can be sensed as a haptic density in space/midair. 

INSPIRATION LINKS & RESEARCH AVENUES

Omer Shapira's 4D video game was a huge inspiration for me when I glimpsed it at the 2014 ITP Spring Show: http://omershapira.com/portfolio/horizon-a-4d-game/

At the 2015 ITP Spring Show Sagar Mohite also made a 4D game: 

LinkNYC and the specter of ubiquitous data collection: http://www.link.nyc/

The Haptec bike I developed Fall 2014 with Sam Sadtler and Marc Abbi-Samra. 

The concepts of relative geography & absolute geography

3d probability densities in real space - data visualization art project:

http://dataphys.org/list/behavioral-landscapes/

The Cartographer's Map

THE PRESENTATION

This is a proposal for an incremental use-innovation for an initially militarized technology designed for commercial and military aircraft which the main character (played by a fictional, future me) seeks to turn it to public use as a way to use/mediate/invert Big Data collection and surveillance (versus militarization/industrialization). 

Dissertation committee questions may be centered around: 

lack of a case for immediate economic use is not immediately apparent,  

Insurance risk assessment

Security issues

The potential social amplification effects from immediate, universally accessible information.  

 

In Future Interfaces
← DATA CENTERS, VOD, META DATA, ENERGYROUGH SCHEMATIC OF FILM AS PRODUCT →

PORTFOLIO

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Featured
benchwarmers_empty.png
March 2, 2021
'DAILY' POST: found materials during rare system subfolder reorg
March 2, 2021
Read more →
March 2, 2021
DOCUMENTARY_TITLE_DESIGN.png
March 2, 2021
Instructions for Conserving an Ecosystem
March 2, 2021
Read more →
March 2, 2021
SPACE_TIME2.png
February 27, 2021
ALTERNATE TIMELINES
February 27, 2021
Read more →
February 27, 2021
December 29, 2020
SITUATIONAL KNOWLEDGES: MY ROAD TO VR PODCAST INTERVIEW
December 29, 2020
Read more →
December 29, 2020
VR_Grid_transition_mockup.png
March 5, 2019
Nth OBSERVATIONAL PERSPECTIVE ON PHYSICALIZED DATA ARCHITECTURE
March 5, 2019
Read more →
March 5, 2019
February 21, 2019
Perceptual Time Cube
February 21, 2019
Read more →
February 21, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
February 20, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
February 20, 2019
Read more →
February 20, 2019
Product Autopsy Final (31).jpg
February 20, 2019
WEIGHING MASS MEDIA: NETFLIX AND CHILLO-WATT HOURS
February 20, 2019
Read more →
February 20, 2019
February 20, 2019
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February 20, 2019
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February 20, 2019
spatiotemporal_VR_scene_transition.jpeg
February 20, 2019
Sketch for a story-space grid which treats time as a separable coordinate; time as an aspect of a 'fictitious force'.
February 20, 2019
Read more →
February 20, 2019
 

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